A town surrounded by acid rain (as well as acidic ground and lakes) and run by Skeletons in the middle of the Deadlands region.The other gangs found nearby are the Stone Rats, Blackshifters, Twinblades, and Grayflayers. Major town of The Swamp, Shark is home to 5 gangs.The town itself has a good variety of shops, many having goods not available in The Holy Nation. However, once you reach the town you will be safe as the town is protected by many very powerful guards. Due to its location, it is extremely dangerous to attempt to get to, many players can lose multiple characters to the Fogmen on the journey. The sole town of the Mongrel faction, located in the middle of the Fog Islands.This is the starting location of the Retired Soldier and Wanderer Game Start. There is a large bar on the end of the town which functions as multiple types of traders at once. It's located in the south-southeast section of the map and consists mostly of ruined buildings with various criminals living in them. The sole town of the Holy Nation Outlaws, and the least town-like town in the game.They are safe for all Races unless otherwise specified. They often only have one town, and in some cases may not even exist outside of these towns. These towns belong to smaller more minor factions. The University of Machinists can be found here, with a fair number of lore objects in barrels. Located in the North of Holy Nation territories, high in the mountains, it belongs to Tech Hunters. The ruined building in the middle of the city contains a Great White Gorillo.
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